

As a result, it does not feature the haptic feedback and adaptive triggers in the DualSense. This product is distinct in that it’s used primarily on mobile devices which have smaller form factors, and is therefore subject to its own unique constraints. Love the DualSense, it’s one of our favorite controllers ever made. That’s why we did extensive ergonomic evaluations and have consulted with multiple experts in usability and human factors when we thought through this design. “Ergonomics and weight is always top of mind because we know that our players want a certain level of immersion in game when playing in the handheld form factor. Backbone confirmed to Digital Trends that the Backbone One – PlayStation Edition doesn’t include the DualSense’s haptic feedback or adaptive trigger features, with Founder and CEO Maneet Khaira explaining that those features didn’t ergonomically make sense in a mobile controller:

While it features all the same functionality as a standard Backbone One mobile controller, the PlayStation Edition more closely resembles a DualSense with its white and gray color scheme and transparent d-pad and face buttons. This device serves as a mobile gaming controller that players can use with the PS Remote Play app on their iOS phones. Today, PlayStation and Backbone announced their partnership and launched the Backbone One – PlayStation Edition. PlayStation is returning to the handheld gaming scene … sort of.
